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PORTFOLIO
PORTFOLIO OF INVOLVED PROJECTS AND CREATED WORKS
Observation L1
Observation L1 is a VRChat world created as a submission to VRChat's Space Jam 2026 World Jam. The map is a pre-animated experience aboard a spacecraft navigating around space colonies located around the earth-sun Lagrange point L1.
I worked with a visual designer to create the spacecraft and the space colonies. All aspects of the map except the milky way texture, earth texture, and background audio were created by us.
The world features a pre-animated exterior to give the appearance of motion. This was achieved by motion capturing a simulated a flying object with mass with inputted thrust. The motion is then played into a system that reverses the position and rotation to move the background objects and rotate the skybox. The skybox rotation is achieved via a custom shader that accepts a quaternion as rotation.
I worked with a visual designer to create the spacecraft and the space colonies. All aspects of the map except the milky way texture, earth texture, and background audio were created by us.
The world features a pre-animated exterior to give the appearance of motion. This was achieved by motion capturing a simulated a flying object with mass with inputted thrust. The motion is then played into a system that reverses the position and rotation to move the background objects and rotate the skybox. The skybox rotation is achieved via a custom shader that accepts a quaternion as rotation.


Guardian
A virtual production video made for VRChat's Space Jam 2026 Film Jam.
The film is a narrative short film featuring astronauts on a space station who must work together to protect the earth.
I worked alongside a team of writers, 3D artists, animators, and the director to produce this 9-minute short film, contributing towards writing, and producing 3D assets including one virtual production set.
I created the space station exterior set as well as the reactor room featured in the video.
The film is a narrative short film featuring astronauts on a space station who must work together to protect the earth.
I worked alongside a team of writers, 3D artists, animators, and the director to produce this 9-minute short film, contributing towards writing, and producing 3D assets including one virtual production set.
I created the space station exterior set as well as the reactor room featured in the video.


Plymouth Ave Station - New Millenia
This is a virtual film set featuring a train station in the fictional city of New Millenia, as seen in Studio Penrose's film Our Precious Autumn.
I created the train station for use in the film, utilizing the script and storyboards to inform the overall design. The set also contains three sets of trains which are animated to follow the track at a user-inputted speed. There are also animated crossing lights.
I modeled the station, rails, roads, traffic fixtures, and street furniture and leveraged per-existing assets for background buildings, overhead catenary systems, and trains.
This set has been uploaded as a VRChat world and is fully operable in-game.
I created the train station for use in the film, utilizing the script and storyboards to inform the overall design. The set also contains three sets of trains which are animated to follow the track at a user-inputted speed. There are also animated crossing lights.
I modeled the station, rails, roads, traffic fixtures, and street furniture and leveraged per-existing assets for background buildings, overhead catenary systems, and trains.
This set has been uploaded as a VRChat world and is fully operable in-game.


Spiral Blue Commission
Produced a short 50-second looping promotional video for the space company Spiral Blue using virtual production and animation. I worked with a videographer to expedite this production to finished in under two weeks. For this project, I primarily created two film sets as well as modeled the company's product, a satellite, for use in 3D rendering.
The first set featured the company's satellite in earth orbit. The satellite was animated to fire a LiDAR beam down at the earth.
The second set was a mock LiDAR scanned forest which would switch between a raw LiDAR point render and a representative virtual forest. We filmed on this set using Virtual Reality, including a handheld virtual camera and a body actor acting in real-time.
Additionally, I created an animation sequence to show a forest being scanned by LiDAR from an aerial view.
During this project, I also developed a tool which produced point cloud data from a Unity Scene and rendered this data for use in VFX.
The first set featured the company's satellite in earth orbit. The satellite was animated to fire a LiDAR beam down at the earth.
The second set was a mock LiDAR scanned forest which would switch between a raw LiDAR point render and a representative virtual forest. We filmed on this set using Virtual Reality, including a handheld virtual camera and a body actor acting in real-time.
Additionally, I created an animation sequence to show a forest being scanned by LiDAR from an aerial view.
During this project, I also developed a tool which produced point cloud data from a Unity Scene and rendered this data for use in VFX.


Backrooms The Anime: The Poolrooms
Three magical girls noclip into the Backrooms and end up in the Poolrooms level. They encounter a water entity that they must face in order to escape!


Our Precious Autumn
A short film where a burnt out manga artist has an introspective journey that makes her realize she has to make some life changes.


The Penrose Protocol
A short film about an intelligence agent with a checkered past pursuing a vigilante bent on exposing this misdeeds of a mega-corporation.


The Encore Lounge
One of three virtual sets used for producing a dating show. The stage is dynamic and has been tailored for multiple productions.


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